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 Imperator Mar'gok

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PostSubject: Imperator Mar'gok   Imperator Mar'gok Icon_minitimeSat Dec 13, 2014 12:56 pm

Post here for strategies, tips, videos and links relating to the Imperator Mar'gok encounter.
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Tyvona
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PostSubject: Re: Imperator Mar'gok   Imperator Mar'gok Icon_minitimeSun Dec 21, 2014 11:24 pm

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PostSubject: Re: Imperator Mar'gok   Imperator Mar'gok Icon_minitimeFri Dec 26, 2014 8:11 pm



Guide by Aliena that's a bit more to the point, and more visuals explaining abilities and how to deal with them.
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PostSubject: Re: Imperator Mar'gok   Imperator Mar'gok Icon_minitimeTue Jan 06, 2015 12:43 am

some class specific guides for Margok:


Resto Druid:

"Imperator Mar'gok(H) > Brilliant fight. Most fun fight to heal since Chimaeron. DoC is king here, at least for the scrubs like me. DoC, NV and HotW all seem viable. DoC would be best in case you go oom with 0 traps triggered and raid stacked most of the time while focusing abbarations. HotW would be best if you die to enrage or lack the dps to clear the adds in p3 in time. NV seems best for when you're losing people to lack of raw healing output and you're ok on mana(Note DoC does more healing than NV, but it requires a lot of time which you could, if you had the mana, spend casting rejuvs and wild growths).
Incarnation beats SotF here, as mana will be huge issue. It's a long fight with lots of aoe dmg. Exploding traps in phases 2, 3 and 4 will usually lead to wipe. Set up all possible raid cds to be used almost on cooldown based on your dps. For example 3min cd the add in p1, 3min cd the nova in p1, 3min cd the first add in p2, 3min cd the first nova in p2, 2min cd the second add and nova in p2, 2min cd the third add and nova in p2 and you'll have your first 3-4 3min cds back in time for transition."

A side note the shadow priest cooldown is extremely good. Think of it as tranq-lite.
(http://www.icy-veins.com/forums/topic/8219-restoration-tier-17-tips-and-tricks/)




Heal Priest:

Pretty detailed guide:
"Pre-Pull:   With the healing comp/strat we used for Mar'gok, I found it was more useful to take  Words of Mending than  Clarity of Will with a Pally focusing the tanks with me.  If you are fulltime tank healing and will utilize CoW to increase tank survivability and single target boss ability damage reduction, then it is still viable.  Although I didn't cast  Prayer of Mending directly, WoM is free and better than not utilizing a L100 at all by leaving CoW on the bench.  Make sure and add the  Arcane Wrath,  Slow, and  Fixate debuff to your UI.

Discipline:   As mentioned below, the guilds Brewmonksta and I are in both used the same strategy for this boss.  Leaving 1 Gorian Warmage up after last transition and using CDs to AoE the Volatile Anomaly down after both Warmages in prior transitions.  For that reason, we both held Raid CDs to overlap during the  Destabilize as each Anomaly dies.   Pain Suppression was held for tanks and not for DPS that were in danger of dying from Arcane Wrath stacks.  Slow should be removed from your Healers as a priority.  My guild assigns a Pally to watch the tanks to accompany my  PWS and  Penance.  Doing so I selected the  Words of Mending talent instead of  Clarity of Will for this encounter.   Atonement the boss on pull to build stacks and put PWS on the 2nd, 3rd, and any higher stacks of Arcane Wrath.  When the first  Destructive Resonance: Displacement (Mines) goes out,  Power Infusion into mana reduced PWS coverage for two groups.  When you finish the second group Proc  Empowered Archangel(EAA) PoH melee then  Cascade a tank then continue with PWS coverage.  (If your DPS is strong and you push this first phase after one or two mines, Proc EAA prior to your first PWS coverage then PoH and Cascade the melee before you lose the buff).  Prioritize Tanks for PWS then Melee as you see  Force Nova within the 15sec window.  Continue to Proc 5 stack EAA PoH on Tank/Melee group as a priority unless another group has dropped low and Force Nova is outside of the 15sec window.  Cascade can be used almost on CD with the way it lines up with raid wide damage (If everyone is topped off, give it 10seconds).

Transitions:   PWS the  Fixate targets as they move out of the group and clear up the  Slow. Your PI most likely will come off CD here but hold it for PWS coverage 10sec. prior to EAA PoH during Anomaly Destabilize as the Transition ends and they are AoE down.  After your EAA PoH if a group is lower than half health, hit them w/ another PoH otherwise hit the lowest health targets w/ PWS as the last of the Destabilize goes off.  The last transition you will continue to carry the Fixate debuff as there is still an Warmage up.  Keep PWS on this player.

After each transition, continue to PWS Arcane Wrath targets at 2 or greater stacks.  If your mana is strained you can hold PWS for 4 stacks or higher.  Repeat all the phase one techniques on a continuous loop now with the increased Force Nova casts.  EAA at 5 stacks PoH Tank/Melee, PWS Tank>Melee>Cascade.  Treat the last Transition with a little more caution to your Mana pool as you will need it more during the last phase and you don't want to OOM and not be able to help the last few million HP.

Last Phase:   Penance tanks on CD, PI on CD for PWS Coverage priority Tanks>Fixate>Melee and EAA PoH on CD at any Evangelism stacks to help Tanks/Melee survive the Orbs.  You'll be spread out so hit as many raiders w/ PWS as you can afford, Cascade right before Orbs come out.

There are other Priest approaches to this encounter based on Healing Comp, Raid DPS, and Strategy to name a few.  When there is something that works better for your team please share it.  Conversely, if there is something mentioned here that does not work with your make up please share it so people do not unnecessarily bang their heads against a wall.

Holy:   Only the Tanks will be taking damage on the pull, for that reason if you would like to stance dance make sure you are in  Chakra: Serenity prior to the pull in enough time to switch back to  Chakra: Sanctuary when the first  Destructive Resonance: Displacement (Mines) goes out to begin your  PoM >  Power Infusion >  Holy Word: Sanctuary > Blanket  Renew.   Circle of Healing on CD during your coverage beginning with the first few ticks the DPS take.  If you are keen to meter gaming, and not on a strict CD rotation for Volatile Anomaly  Destabilize during the transition, use your first  Divine Hymn here after your second CoH.  Then back to Renew blanketing with PoM/CoH on CD only if he hasn't phase changed.  If he has started to levitate hold off on the blanketing and just keep the Renew rolling on the Tanks.  When Imperator lands begin your Renew coverage in preparation for  Force Nova: Displacement.  CoH again when the first damage goes out, Melee normally take more damage during Pushback so I usually look to target the lowest of them to minimize the overheal.  As the phase gets closer to transition remember to replace your  Lightwell/Spring when it comes off CD.  If the opportunity presents itself to  WoMPoM an  Arcane Wrath target, use it.

Transitions:  As the encounter transitions and the Gorian Warmage starts to  Fixate, hit those targets with Renew and WoMPoM if timing allows it.  Otherwise, if you are not coming up on a WoMPoM proc hit them with Renew and continue with your normal rotation of Tank Renew > Fixate Renew > PoM/CoH CD > DPS/Heal Renew.  Whether your group is dps'ing the Volatile Anomalies down in waves or all at the same time, your DH will more than likely be coming off CD at the end of the transition.  If you have a CD rotation, wait for yours to be called, if you are gaming meters then 1) pop it on CD while handling Volatile Anomalies in waves or 2) pop it when the Raid Leader calls for the AoE of them all down together.

When the transition ends, and again when the next transition begins, the lull prior to stacking for Gorian Warmages is not as long.  Be mindful of your Mana and use these phase changes to recover Mana if you are strapped. Having Mana during  Destabilize and the last phase of the encounter involving  Mark of Chaos: Replication (Orbs) is more important than catching up during transitions changes.

Last Phase:   If your group carries a Warmage into the last phase the  Fixate targets will have a high priority for Renew and WoMPoM procs behind  Arcane Wrath: Replication stacks at 3+.  Melee also moves up the priority in the last phase for your entire rotation.  You'll want rolling Renews and all your WoMPoMs in Melee to help recover non-fatal Orb dodging after your Tanks and Fixates are taken care of.  DH will be off CD again during the this phase.  As soon as a set of Orbs go out that allow you to stand still, channel DH.  Channeling early should not be needed to survive, and channeling after only helps recovery of those that survived.  So being proactive with your positioning as the Orbs come out for a concurrent DH is invaluable."

(http://www.icy-veins.com/forums/topic/8206-highmaul-bosses-nh-for-healing-priests/)



Shadow

Imperator Mar'gok - Glyph of Reflective Shield shines on this encounter, complementing Body and Soul nicely. Most occasions when you need to move from point A to point B faster you will be doing so in an attempt at taking less damage. This combination is especially useful when you need to move through Force Nova.

(http://www.icy-veins.com/forums/topic/8604-highmaul-bosses-nh-for-shadow-priests/)
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Tyvona
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PostSubject: Re: Imperator Mar'gok   Imperator Mar'gok Icon_minitimeTue Jan 06, 2015 12:54 am


Can't find much valuable info for dps. Not a hard role, just don't die.
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